
Sath
Fire Grim Reaper
Awaken Bonus
Leader skill: Increases the Attack Power of ally monsters with Fire attribute by 30%.
Skillups to Max
12
StatsLv.40 / 6★
HP
8565
ATK
823
DEF
417
SPD
94
CRI Rate
15%
CRI Dmg
50%
Resistance
15%
Accuracy
0%
| Level | Stars | HP | ATK | DEF |
|---|---|---|---|---|
| 25 | 3★ | 3,405 | 327 | 166 |
| 30 | 4★ | 4,635 | 446 | 226 |
| 35 | 5★ | 6,300 | 605 | 307 |
| 40 | 6★ | 8,565 | 823 | 417 |
Leader Skill
Increases the Attack Power of ally monsters with Fire attribute by 30%.
2nd Awakening Skills
2ALeader Skill
Increase the Attack Power of ally monsters with Fire attribute by 30%
Grim Scythe
4.4*{ATK}
Reaps the life of the enemy with a deadly scythe. Acquires an additional turn if the enemy dies.
Deadly Swing
2.7*{ATK}
Attacks all enemies with a deadly scythe and inflicts Continuous Damage for 2 turns. Always lands a Critical Hit if the enemy's HP is 30% or lower. (Reusable in 3 turns).
Living Hell (Passive)
Increases the amount of damage all allies and enemies receive from Continuous Damage by two times. Disturbs the HP recovery for 2 turns with a 50% chance and inflicts Continuous Damage if you attack an enemy on your turn. [Automatic Effect]
Skills
Grim Scythe
3.2*{ATK}
Reaps the life of enemy with a deadly scythe. Acquires additional turn if the enemy dies.
Deadly Swing
2.2*{ATK}
Inflicts damage to all enemies with a deadly scythe. Always lands a Critical Hit if the enemy's HP is 30% or lower. (Reusable in 4 turns)
Living Hell
3.2*{ATK}
Creates a living hell for the enemies and inflicts Constant Damage and disturbs the enemy's HP recovery for 3 turns. (Reusable in 5 turns)
Awakening Materials
Essence of Fire (Mid)
x15
Essence of Fire (Low)
x10
Essence of Magic (Mid)
x10
Essence of Magic (Low)
x5