
Gamir
Wind Hellhound
Awaken Bonus
Gain new skill [Enrage (Passive)]
Skillups to Max
10
StatsLv.40 / 6★
HP
6915
ATK
790
DEF
395
SPD
113
CRI Rate
15%
CRI Dmg
50%
Resistance
15%
Accuracy
0%
| Level | Stars | HP | ATK | DEF |
|---|---|---|---|---|
| 20 | 2★ | 1,905 | 218 | 109 |
| 25 | 3★ | 2,745 | 314 | 157 |
| 30 | 4★ | 3,750 | 428 | 214 |
| 35 | 5★ | 5,085 | 581 | 291 |
| 40 | 6★ | 6,915 | 790 | 395 |
2nd Awakening Skills
2ABite
4.5*{ATK}
Bites your enemy and recovers 30% of the inflicted damage.
Double Attack
4.5*{ATK} x2
Attacks the enemy 2 times to absorb its Attack Bar by 15% on each hit. (Reusable in 2 turns).
Enrage (Passive)
Increases your Attack Power as your HP status worsens. When you take fatal damage, grants Endure on yourself for 1 turn and gains a turn instantly. [Automatic Effect] (Reusable in 5 turns).
Skills
Bite
3.6*{ATK}
Bites your enemy and recover 30% of the inflicted damage as HP.
Double Attack
3.7*{ATK} x2
Bites your enemy continuously to inflict great damage. (Reusable in 3 turns)
Enrage (Passive)
The lower your HP, the higher your Attack Power will be. [Automatic Effect]
Awakening Materials
Essence of Wind (Mid)
x2
Essence of Wind (Low)
x15
Essence of Magic (Low)
x15