
Anduril
Wind Inferno
Awaken Bonus
Leader Skill (Increases the Critical Rate of ally monsters with Wind attribute by 23%)
Skillups to Max
12
StatsLv.40 / 6★
HP
7080
ATK
823
DEF
516
SPD
98
CRI Rate
15%
CRI Dmg
50%
Resistance
15%
Accuracy
0%
| Level | Stars | HP | ATK | DEF |
|---|---|---|---|---|
| 25 | 3★ | 2,820 | 327 | 205 |
| 30 | 4★ | 3,825 | 446 | 279 |
| 35 | 5★ | 5,205 | 605 | 379 |
| 40 | 6★ | 7,080 | 823 | 516 |
Leader Skill
Increases the Critical Rate of ally monsters with Wind attribute by 23%.
2nd Awakening Skills
2AThunder Smash
4.5*{ATK}
Attacks the enemy and increases your Attack Bar by 30% if the attack lands as a Critical Hit.
Hell Lightning
3.2*{ATK} x2
Attacks the enemy 2 times. The first hit removes 1 beneficial effect, and the second hit decreases its Attack Power for 2 turns. (Reusable in 3 turns).
Hell Blow
{ATK}*(14.7 - 5.5*{Target Current HP %})
Attacks the enemy with an attack that always lands as a Critical Hit to set its Attack Bar to 0. The damage increases as the enemy's HP status worsens. Enemies defeated by this attack cannot be revived during battle. (Reusable in 3 turns).
Skills
Thunder Smash
3.9*{ATK}
Attacks an enemy with a strong smashing blow. On Critical Hit, this attack will increase your Attack Bar by 30%.
Hell Lightning
2.7*{ATK}
Attacks all enemies and reduces their Attack Power for 2 turns with an 80% chance. (Reusable in 4 turns)
Hell Blow
7.7*{ATK}
Attacks the enemy with overwhelming hatred and reduces the enemy's Attack Bar to 0. This attack always lands as a Critical Hit. (Reusable in 4 turns).
Awakening Materials
Essence of Wind (Mid)
x15
Essence of Wind (Low)
x10
Essence of Magic (Mid)
x10
Essence of Magic (Low)
x5